Effect attack of the boss
For this first fortress siege, the biggest difficulty was the level of our raid. Our Templar, level 34, 31, and 30, had to tank enemies at level 40. As a consequence, we had to equip them with accuracy mana stones and special equipment crafted specifically for this event. Aggro resets, monster respawns due to the length of the fight, teams to protect and activate the artifacts, and the area effect attack of the boss were very interesting dimensions of the fight. The most intensive aspect was during the last half of the boss health, when he takes a random target and instantly kills star trek credits while still attacking wit