Choose Your Game

Hot Game

Other Game

Wildstar
Wildstar Gold
Wildstar PowerLeveling
Wildstar CDKey
Aion Classic
Buy Gold
Albion
Albion Gold
Allods Online
Buy Gold
Anarchy
Anarchy Gold
Anarchy Items
Anarchy CDKey
Apex Legends
Buy Gold
ArcheAge
ArcheAge Gold
ArcheAge PowerLeveling
ArcheAge Items
ArcheAge CDKey
ArcheAge Unchained
Buy Gold
Buy PowerLeveling
Buy CDKey
ASTA
ASTA Gold
Atlantica
Atlantica Gold
Atlantica PowerLeveling
Atlantica Items
Nexon Cash Code
Black Desert
Buy Gold
Bless Global
Buy Gold
Bless Online
Buy Gold
Buy PowerLeveling
Buy CDKey
Bless Unleashed
Buy Gold
C9: Golden Continent
Buy Gold
Chimeraland
Buy Gold
Cronous Online
Buy Gold
Buy Items
DC Universe Online
Buy Gold
Dekaron
Dekaron Gold
Digimon Masters Online
Buy Gold
Dofus Touch
Buy Gold
Dragomon Hunter
Buy Gold
Dragon's Prophet
Buy Gold
Buy Items
Buy CDKey
Dungeon Fighter Online
Buy Gold
Buy PowerLeveling
Eden Eternal
Buy Gold
ELOA
ELOA Gold
ELSword
ELSword Gold
Elyon
Elyon Gold
Elyon Items
Eve
Eve Gold
Eve Time Card
Fallout 76
Fallout 76 Gold
Fallout 76 Items
FFXI
FFXI Gold
FFXI CDKey
FFXIV
FFXIV Gold
Fiesta
Fiesta Gold
Flyff
Flyff Gold
Forza Horizon 3
Buy Gold
Forza Horizon 3
Buy Gold
Galaxy Online II
Buy Gold
GrandFantasia
Buy Gold
Guild Wars
Guild Wars Gold
Guild Wars Items
Guild Wars 2
Buy Gold
Buy PowerLeveling
Buy CDKey
Habbo
Habbo Gold
Habbo CDKey
Knight
Knight Gold
Last War
Last War Gold
Lost Continent
Buy Gold
Buy Items
Lotro
Lotro Gold
Lotro PowerLeveling
Mabinogi
Mabinogi Gold
Mabinogi Items
Nexon Cash Code
MapleStory Worlds
Buy Gold
Metin2
Metin2 Gold
MIR4
MIR4 Gold
Mortal online 2
Buy Gold
MU Legend
MU Legend Gold
NeverWinter Online
Buy Gold
NosTale
NosTale Gold
Palworld
Palworld Gold
Palworld Items
Path of Exile
Buy PowerLeveling
Buy Items
Phantasy Star Online 2
Buy Gold
Ragnarok
Ragnarok Gold
Ragnarok Items
Ragnarok Transcendence
Buy Gold
Ragnarok2
Ragnarok2 Gold
Rappelz
Rappelz Gold
Rappelz Items
RF
RF Gold
RF Items
Riders of Icarus
Buy Gold
Buy PowerLeveling
Buy Items
Buy CDKey
Runes Of Magic
SilkRoad
SilkRoad Gold
SilkRoad Items
Silkroad Silk
SilkRoad R
SilkRoad R Gold
SilkRoad R CDKey
SoulSaver
SoulSaver Gold
Soulworker
Soulworker Gold
Star Wars: The Old Republic
Buy Gold
Buy PowerLeveling
Buy Time Card
Star_Trek
Star_Trek Gold
Summoners War Chronicles
Buy Gold
Swords of Legends Online
Buy Gold
Swordsman
Swordsman Gold
Swordsman PowerLeveling
Temtem
Temtem Gold
The Elder Scrolls Online
Buy Gold
Buy PowerLeveling
Buy CDKey
The Secret World
Buy Gold
Buy CDKey
Therian Saga
Buy Gold
Buy CDKey
Tibia
Tibia Gold
Toram Online
Buy Gold
Torchlight Infinite
Buy Gold
Torchlight2
Buy Gold
Uncharted Waters Online
Buy Gold
Undecember
Undecember Gold
V4
V4 Gold
Wakfu
Wakfu Gold
Wizard101
Wizard101 Gold
Wizard101 Items

Home » Site News » Item Farming, Why?

Item Farming, Why?

Tags :     


We've all done it, doing the same raid over and over again hoping to get that kick ass item everyone is desperately trying  to get.  My questions is not why we do it, that's pretty simple, it's because we want that damn item.  The question is why are MMORPGs setup like this to begin with?  The whole point of a quest, raid or big boss fight is the challenge of completing it.  Finally completing a raid or killing a boss that's challenging is a great feeling, but only seconds after victory you're presented with a slap in the face as the item you were hoping to get wasn't dropped or worse yet someone else got it.  So what now?  Well we all know what's next, time to run it again and again and again until hopefully one day we're lucky enough to finally get the item.

No matter what quest your doing, after running it a dozen or so times you can't help but start hating it.  And lets hope you're not in a small guild and have to run it with a random group, cause you know there's going to be one guy that f@cks it up wasting 2 hrs of your time.

What I'd like to see are raids that are meant to only be completed once.  Once completed everyone in the group gets the item they wanted, preferably class specific.  I think this would help put a stop to item farming, which you know you hate doing and puts more emphasis on the challenge of the game.  I know when I complete a raid or big boss fight, even if I don't get the item I was looking for, I don't want to have to do it again.  Why should I?  I already beat it, there's no replay value in fighting the same guy again.  Sure if someone in my guild hasn't completed it yet, I'll help out, but aside from that I don't want to have to do it again.  I want to move on to the next challenge.

Consider a MMORPG where there are 12 (arbitrary number) raids.  Each raid is extremely challenging and in order to get all your epic items you need to complete all 12 raids.  Compare that to most MMORPGS today where you first find out which raids/areas drop the item you want, then run those 5-6 raids over and over again until you have all the items.  I'd much rather have to do 12 where once I complete it I'm done and can move on, instead of doing the same 5-6, completing each one a dozen times hoping to get a favorable drop.

For me I'd like to see the repetative aspects of MMORPGs removed and concentrate more on the challenge of the game.  The fact that item farming is such a big part of MMOs is one of the main reasons why I end up quiting a game once I reach the level cap.  There's only so much I can take and when that time comes I'd rather quit playing then have to do the same quest/raid again.