Choose Your Game

Hot Game

Other Game

Wildstar
Wildstar Gold
Wildstar PowerLeveling
Wildstar CDKey
Aion Classic
Buy Gold
Albion
Albion Gold
Allods Online
Buy Gold
Anarchy
Anarchy Gold
Anarchy Items
Anarchy CDKey
Apex Legends
Buy Gold
ArcheAge
ArcheAge Gold
ArcheAge PowerLeveling
ArcheAge Items
ArcheAge CDKey
ArcheAge Unchained
Buy Gold
Buy PowerLeveling
Buy CDKey
ASTA
ASTA Gold
Atlantica
Atlantica Gold
Atlantica PowerLeveling
Atlantica Items
Nexon Cash Code
Black Desert
Buy Gold
Bless Global
Buy Gold
Bless Online
Buy Gold
Buy PowerLeveling
Buy CDKey
Bless Unleashed
Buy Gold
C9: Golden Continent
Buy Gold
Chimeraland
Buy Gold
Cronous Online
Buy Gold
Buy Items
DC Universe Online
Buy Gold
Dekaron
Dekaron Gold
Digimon Masters Online
Buy Gold
Dofus Touch
Buy Gold
Dragomon Hunter
Buy Gold
Dragon's Prophet
Buy Gold
Buy Items
Buy CDKey
Dungeon Fighter Online
Buy Gold
Buy PowerLeveling
Eden Eternal
Buy Gold
ELOA
ELOA Gold
ELSword
ELSword Gold
Elyon
Elyon Gold
Elyon Items
Eve
Eve Gold
Eve Time Card
Fallout 76
Fallout 76 Gold
Fallout 76 Items
FFXI
FFXI Gold
FFXI CDKey
FFXIV
FFXIV Gold
Fiesta
Fiesta Gold
Flyff
Flyff Gold
Forza Horizon 3
Buy Gold
Forza Horizon 3
Buy Gold
Galaxy Online II
Buy Gold
GrandFantasia
Buy Gold
Guild Wars
Guild Wars Gold
Guild Wars Items
Guild Wars 2
Buy Gold
Buy PowerLeveling
Buy CDKey
Habbo
Habbo Gold
Habbo CDKey
Knight
Knight Gold
Last War
Last War Gold
Lost Continent
Buy Gold
Buy Items
Lotro
Lotro Gold
Lotro PowerLeveling
Mabinogi
Mabinogi Gold
Mabinogi Items
Nexon Cash Code
MapleStory Worlds
Buy Gold
Metin2
Metin2 Gold
MIR4
MIR4 Gold
Mortal online 2
Buy Gold
MU Legend
MU Legend Gold
NeverWinter Online
Buy Gold
NosTale
NosTale Gold
Palworld
Palworld Gold
Palworld Items
Path of Exile
Buy PowerLeveling
Buy Items
Phantasy Star Online 2
Buy Gold
Ragnarok
Ragnarok Gold
Ragnarok Items
Ragnarok Transcendence
Buy Gold
Ragnarok2
Ragnarok2 Gold
Rappelz
Rappelz Gold
Rappelz Items
RF
RF Gold
RF Items
Riders of Icarus
Buy Gold
Buy PowerLeveling
Buy Items
Buy CDKey
Royal Quest Online
Buy Items
Runes Of Magic
SilkRoad
SilkRoad Gold
SilkRoad Items
Silkroad Silk
SilkRoad R
SilkRoad R Gold
SilkRoad R CDKey
SoulSaver
SoulSaver Gold
Soulworker
Soulworker Gold
Star Wars: The Old Republic
Buy Gold
Buy PowerLeveling
Buy Time Card
Star_Trek
Star_Trek Gold
Summoners War Chronicles
Buy Gold
Swords of Legends Online
Buy Gold
Swordsman
Swordsman Gold
Swordsman PowerLeveling
Temtem
Temtem Gold
The Elder Scrolls Online
Buy Gold
Buy PowerLeveling
Buy CDKey
The Secret World
Buy Gold
Buy CDKey
Therian Saga
Buy Gold
Buy CDKey
Tibia
Tibia Gold
Toram Online
Buy Gold
Torchlight Infinite
Buy Gold
Torchlight2
Buy Gold
Uncharted Waters Online
Buy Gold
Undecember
Undecember Gold
V4
V4 Gold
Wakfu
Wakfu Gold
Wizard101
Wizard101 Gold
Wizard101 Items

Home » Site News » EVE Online : Wait and See

EVE Online : Wait and See

Tags :     

Although it's not recent news, the third term of the Council of Stellar Management, or CSM, is now well under way. The Council CSM is a group of EVE Online players that are elected, by the players, to talk directly with CCP and discuss any issues they have with the game, as well as having input on possible solutions.

Formed as part of the response to the T20 incident (where a CCP staff member was found to be providing items and other help to one of the big alliances) in an effort to create a greater degree of transparency between CCP and the players, as well as providing another, more direct, channel of communication (as opposed to the sea of wailing and gnashing of teeth that is the official forums).

There was always going to be problems; the CSM delegates have had differing opinions on how to deal with certain parts of the game, as well as clashes of personality, and these have frequently spilled out onto the forums. Some would also say that it's just a glorified PR stunt, and they wouldn't be entirely wrong. The players of an MMORPG electing a body that gets to discuss issues with the developers face to face is yet another unique facet of EVE that CCP can wave in the faces of other games; one that got a fair amount of press, including an article in The New York Times.

All of the arguments and drama aside, we have seen some significant improvements to EVE based on their input. They've highlighted a fair number of issues, from Black Ops battleships to 0.0 space, but the one that clearly stands out is the skill queue. The glorious, glorious skill queue. Now, we all know that it would have happened eventually. A skill queue is something that players have been begging for even before I started playing EVE, and it wouldn't surprise me if they were even petitioning for it back in the beta stages. CCP, however, have always leaned against AFK gaming in EVE, so it's not surprising that giving players the ability to change skills without having to log in wasn't their top priority, and it's thanks to the CSM that not only do we have the skill queue, but that we got it as soon as we did.

The CSM is a good thing for EVE; it's a spotlight; a way of getting CCP to consider new ideas or revisit current features, ships, modules, etc, through face to face discussion. Hopefully the latest batch of CSM delegates can bring us something as wonderful as the skill queue, but with their first official meeting with CCP not scheduled until late August, we'll have to wait and see.

Moving swiftly on, I'd like to talk about tech three cruisers. I mean, I really, really, want to talk about tech three cruisers, but I can't. Why? I'm a poor capsuleer and the damn things are still ridiculously expensive; chances are you're in the same boat as me, and have yet to even see one on Tranquility, let alone fly one. Even without fittings you are still looking at anywhere from two to four billion isk if you want one off the market. It's been three months seen since they were released, with the Apocrypha expansion, and to say that they are still uncommon is an understatement. Luckily, it looks like the price may be dropping in the near future.

The heart of the problem isn't the lack of raw materials, but the data cores, and the blueprints they produce, that are used to reverse engineer them into T3 components. There's been a flood of sleeper salvage coming out of the wormholes, but the scarcity of these key items is creating a bottleneck that makes the production of the T3 ship parts more difficult and is responsible for the insane prices lasting for as long as they have.

Anyway, the solution laid out in a recent dev blog is that, amongst other things, data cores are going to drop more often, and survive the journey out of the wormhole so the industrialists can do sexy things with them, sleeper salvage, and some fullerites. Speaking of fullerites, the volume of fullerite gas is also being decreased, so ships can carry bigger quantities, hooray. I'm not even going to pretend that I know anything about the industrial side of EVE, or the process of reverse engineering, but it basically means that T3 ship components are, hopefully, going to become easier to manufacture, more of the fancy "strategic" cruisers will make it onto the market, and prices will drop, in theory.

The other good news is that these changes should have already gone live by the time you are reading this, or, I suspect, will do before the end of June. I'd like to think that this is the beginning of the end of mad prices for T3 ships, but, and I seem to be thinking this a lot about EVE at the moment, we'll have to wait and see.